I've been working on the Windoze Solitaire Unity port and it's coming along quite nicely.
One of the bigger issues is moving from OpenGL's right-handed co-ordinate system to Unity's left-handed co-ordinate system.
I've been working on the Windoze Solitaire Unity port and it's coming along quite nicely.
One of the bigger issues is moving from OpenGL's right-handed co-ordinate system to Unity's left-handed co-ordinate system.